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Current version: 0.4.1 (2nd April 2005)

Maintainer: Kenneth Strom

Based on: ZAngband 2.6.2

Randomband 0.4.1 (2nd April 2005)
System / Comments Compiled by Size Date
Source code Kenneth Strom 1787 kByte [New]2nd April 2005
Windows Kenneth Strom 2276 kByte [New]17th April 2005
Randomband 0.3.3 (22nd May 2003)
System / Comments Compiled by Size Date
RISC OS Antony Sidwell 1030 KByte 25th July 2003
Randomband 0.3.0 (15th March 2003)
System / Comments Compiled by Size Date
Amiga (Mirror) Bablos 1052 kByte 15th March 2003
Mac (PPC) (Mirror) Scot Meyer 1535 kByte 20th March 2003

Interesting Links:

About this variant (written by Kenneth Strom)

RandomBand will have random monsters generated each new game, but that will take a while to implement properly. If you have any ideas, look in the lib\edit directory for the randbase, randtype and r_unique files to see some of what will be used. I am always looking for new ideas to use for random monster generation.

Some of the big changes...

© 2003 by Robert Rühlmann, rr9@thangorodrim.net [News] [To the Variants Page]